Bruce Eckel's Thinking in C++, 2nd Ed Contents | Prev | Next

Inheriting from STL containers

The power of instantly creating a sequence of elements is amazing, and it makes you realize how much time you’ve spent (or rather, wasted) in the past solving this particular problem. For example, many utility programs involve reading a file into memory, modifying the file and writing it back out to disk. One might as well take the functionality in StringVector.cpp and package it into a class for later reuse.

Now the question is: do you create a member object of type vector, or do you inherit? A general guideline is to always prefer composition (member objects) over inheritance, but with the STL this is often not true, because there are so many existing algorithms that work with the STL types that you may want your new type to be an STL type. So the list of strings should also be a vector, thus inheritance is desired.

//: C20:FileEditor.h
// File editor tool
#ifndef FILEEDITOR_H
#define FILEEDITOR_H
#include <string>
#include <vector>
#include <iostream>

class FileEditor : 
public std::vector<std::string> {
public:
  FileEditor(char* filename);
  void write(std::ostream& out = std::cout);
};
#endif // FILEEDITOR_H ///:~

Note the careful avoidance of a global using namespace std statement here, to prevent the opening of the std namespace to every file that includes this header.

The constructor opens the file and reads it into the FileEditor, and write( ) puts the vector of string onto any ostream. Notice in write( ) that you can have a default argument for a reference.

The implementation is quite simple:

//: C20:FileEditor.cpp {O}
#include "FileEditor.h"
#include "../require.h"
#include <fstream>
using namespace std;

FileEditor::FileEditor(char* filename) {
  ifstream in(filename);
  assure(in, filename);
  string line;
  while(getline(in, line))
    push_back(line);
}

// Could also use copy() here:
void FileEditor::write(ostream& out) {
  for(iterator w = begin();  w != end(); w++)
    out << *w << endl;
} ///:~

The functions from StringVector.cpp are simply repackaged. Often this is the way classes evolve – you start by creating a program to solve a particular application, then discover some commonly-used functionality within the program that can be turned into a class.

The line numbering program can now be rewritten using FileEditor:

//: C20:FEditTest.cpp
//{L} FileEditor
// Test the FileEditor tool
#include "FileEditor.h"
#include "../require.h"
#include <sstream>
using namespace std;

int main(int argc, char* argv[]) {
  requireArgs(argc, 1);
  FileEditor file(argv[1]);
  // Do something to the lines...
  int i = 1;
  FileEditor::iterator w = file.begin();
  while(w != file.end()) {
    ostringstream ss;
    ss << i++;
    *w = ss.str() + ": " + *w;
    w++;
  }
  // Now send them to cout:
  file.write();
} ///:~

Now the operation of reading the file is in the constructor:

FileEditor file(argv[1]);

and writing happens in the single line (which defaults to sending the output to cout):

file.write();

The bulk of the program is involved with actually modifying the file in memory.

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